- 11/7/2011
- Beachhead
- Activision
- Shooter
Showing posts with label xbox360. Show all posts
Showing posts with label xbox360. Show all posts
Sunday, 20 November 2011
Call of Duty ELITE
Saturday, 19 November 2011
Xbox 360 250GB Kinect Holiday Bundle
Get the complete Xbox 360 experience, including the controller-free fun of Kinect, and now for a limited time get two games and a three-month Xbox LIVE Gold membership. Jump, dance, and get your whole body in the game with the unique experience of Kinect. Or use your controller to play the blockbuster games your friends can’t stop talking about. The spacious 250GB hard drive gives you the space you need to store arcade games, movies, demos, and even full Xbox 360 games. Plus, with built-in Wi-Fi, it’s easy to access tons of great entertainment on Xbox LIVE—from HD movies and TV shows to live sports. With Kinect, play, pause and rewind the action with your voice. When you are the controller, there’s nothing between you and the fun.
Thursday, 17 November 2011
Fusion: Genesis
- 11/9/2011
- Starfire Studio
- Microsoft Studios
- Role Playing, Shooter
Online features
- Online multiplayer 1 - 8
- Online co-op 1 - 4
- Leaderboards
- Voice chat
Unravel a sinister conspiracy in a galaxy on the brink of civil war. Choose your side. Expose the truth. Become a hero. Follow six epic storylines as a trader, mercenary, peacekeeper, soldier, or seeker Explore an "always connected" dynamic environment Complete 100s of solo and co-op quests across 23 levels Fly over 100 ships with 1000s of upgrades Acquire 40 combat skills and 200 weapons Enjoy cooperative (1-4) and PvP (1-8) gameplay Connect with Fusion: Sentient on Windows Phone 7
Wednesday, 16 November 2011
Battlefield 3™
- DICE
- Electronic Arts
- Shooter
Online features
- Online multiplayer 2 - 24
- Online co-op 2
- Content downloads
- Leaderboards
- Voice chat
Tuesday, 15 November 2011
Gears of War 3
- Epic Games, Inc
- Microsoft Studios
- Shooter
Features
- Offline players 1 - 2
- Offline co-op 1 - 2
- System Link 1 - 2
Online features
- Online multiplayer 1 - 10
- Online co-op 1 - 5
- Content downloads
- Leaderboards
- Voice chat
“Gears of War 3” is the spectacular conclusion to one of the most memorable and celebrated sagas in videogames. Developed by Epic Games exclusively for Xbox 360, “Gears of War 3” plunges players into a harrowing tale of hope, survival and brotherhood. In “Gears of War 3,” players fight on as Marcus Fenix, the grizzled war hero and leader of Delta Squad. Eighteen months after the fall of the last human city, the war against the Locust rages on. Meanwhile, deep beneath the surface, a fearsome new threat is infecting the planet from within. With survivors scattered and civilization in ruins, time is running out for Marcus and his comrades as they fight to save the human race.
Monday, 14 November 2011
Forza Motorsport 4 and ... Indy!
There’s exciting news in the world of Forza Motorsport 4 including a demo date announce, downloadable content (DLC) details, and the fact that Forza fans will now be able to race their cars on the legendary and iconic Indianapolis Motor Speedway.
Season PassAs Forza Motorsport 4 launches October 11 in North America, October 14 in Europe, and October 20 in the rest of the world, Turn 10 Studios is offering committed fans the Forza Motorsport 4 Season Pass. The Season Pass is your ticket to six game add-on packs as they’re released through the next year. Starting October 11, you will be able to purchase the Season Pass on Xbox LIVE Marketplace and at participating retailers for only 2,400 Microsoft Points ($29.99 USD and €21.74), to receive all six game add-on packs, released from November 2011 to April 2012, for a 30 percent overall savings over purchasing each pack individually.

Fans who purchase the Season Pass will receive the first game add-on, the American Muscle car pack as an additional bonus. Cars in this pack include:

Indianapolis Motor SpeedwayOperating continuously for more than a century, the Indianapolis Motor Speedway is home to the greatest American auto race: the Indianapolis 500. The team at Turn 10 went to painstaking lengths to capture every element of the speedway, including the legendary Brickyard, the Pagoda building, and Gasoline Alley. Now you can drive the track and believe you’re Ray Harroun, Mauri Rose, A.J. Foyt, Rick Mears, or Helio Castroneves.
The DemoThe Xbox LIVE demo for Forza Motorsport 4 will be available to download from Xbox LIVE Marketplace on October 3 for Xbox LIVE Gold members and October 7 for all other Xbox LIVE members. We’ll have more information on the demo soon.
Pre-OrderingFans who pre-order the game will be able to receive the Launch Bonus car pack and supplies will be limited, so be sure to get your order in quickly. The Launch Bonus car pack includes:
Import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/09/22/forza-motorsport-4-and-indy.aspx
Season PassAs Forza Motorsport 4 launches October 11 in North America, October 14 in Europe, and October 20 in the rest of the world, Turn 10 Studios is offering committed fans the Forza Motorsport 4 Season Pass. The Season Pass is your ticket to six game add-on packs as they’re released through the next year. Starting October 11, you will be able to purchase the Season Pass on Xbox LIVE Marketplace and at participating retailers for only 2,400 Microsoft Points ($29.99 USD and €21.74), to receive all six game add-on packs, released from November 2011 to April 2012, for a 30 percent overall savings over purchasing each pack individually.
Fans who purchase the Season Pass will receive the first game add-on, the American Muscle car pack as an additional bonus. Cars in this pack include:
- 1965 Pontiac GTO
- 1968 Pontiac Firebird
- 1970 Buick GSX
- 1970 Dodge Cornet Super Bee
- 1966 Chevrolet Nova SS
- 1969 Shelby GT500 428CJ
- 1971 Plymouth GTX 426 Hemi
- 1967 Dodge Cornet W023
- 1968 Dodge Dart HEMI Super Stock
- 1964 Ford Fairlane Thunderbolt
Indianapolis Motor SpeedwayOperating continuously for more than a century, the Indianapolis Motor Speedway is home to the greatest American auto race: the Indianapolis 500. The team at Turn 10 went to painstaking lengths to capture every element of the speedway, including the legendary Brickyard, the Pagoda building, and Gasoline Alley. Now you can drive the track and believe you’re Ray Harroun, Mauri Rose, A.J. Foyt, Rick Mears, or Helio Castroneves.
The DemoThe Xbox LIVE demo for Forza Motorsport 4 will be available to download from Xbox LIVE Marketplace on October 3 for Xbox LIVE Gold members and October 7 for all other Xbox LIVE members. We’ll have more information on the demo soon.
Pre-OrderingFans who pre-order the game will be able to receive the Launch Bonus car pack and supplies will be limited, so be sure to get your order in quickly. The Launch Bonus car pack includes:
- 1965 Ford Mustang GT Coupe
- 2011 Koenigsegg Agera
- 1997 Lexus SC300
- 2011 RUF RGT-8
- 2011 Tesla Roadster Sport
Import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/09/22/forza-motorsport-4-and-indy.aspx
Sunday, 13 November 2011
Demolition Derby with Burnout Crash!
Anyone who's played Burnout 3 is familiar with Crash Mode, where your objective was to cause as much vehicular mayhem as possible. Now Criterion Games has released Burnout Crash!, a challenging new Arcade game that focuses on explosive destruction.

Burnout Crash! has 18 different levels, called "intersections," where the goal is simple – keep cars from getting from one side of the screen to the other. Wreak mayhem on the traffic flow by careening around the screen, triggering "Crashbreaker" chain-reaction explosions to wreck as many cars as possible and create piles of twisted steel in the middle of the road.
Big-Budget Movie Action
You have a top-down view of the intersections, and Burnout Crash! almost plays more like a pinball game mixed with a game show than a standard Arcade racer. Bounce and crash cars and trucks into position, then use them to detonate other vehicles. You can set up a string of wrecks and ignite them in a chain explosion like a big-budget action movie.

The action gets way over the top as the levels progress, with bonuses like sports cars, enemies like bad cops, and finally ridiculous bosses at the end fo the levels.
Playing Road Trip mode unlocks Rush Hour, where you must pile up and destroy as many vehicles as possible in 90 seconds. In this mode, destroy a pizza delivery truck for a huge "Pizza of Fortune" bonus. Pile Up mode gives you a multiplier that reduces with every car that escapes, so you can trigger an "Inferno" as long as you keep the wreckage burning.

If you're ready for an overdose of vehicular destruction, if your idea of fun is crashing an oil tanker into a school bus to trigger a massive explosion, then grab Burnout Crash! from Arcade today. And be sure to buckle up.
Import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/09/26/demolition-derby-with-burnout-crash.aspx
Burnout Crash! has 18 different levels, called "intersections," where the goal is simple – keep cars from getting from one side of the screen to the other. Wreak mayhem on the traffic flow by careening around the screen, triggering "Crashbreaker" chain-reaction explosions to wreck as many cars as possible and create piles of twisted steel in the middle of the road.
Big-Budget Movie Action
You have a top-down view of the intersections, and Burnout Crash! almost plays more like a pinball game mixed with a game show than a standard Arcade racer. Bounce and crash cars and trucks into position, then use them to detonate other vehicles. You can set up a string of wrecks and ignite them in a chain explosion like a big-budget action movie.
The action gets way over the top as the levels progress, with bonuses like sports cars, enemies like bad cops, and finally ridiculous bosses at the end fo the levels.
Playing Road Trip mode unlocks Rush Hour, where you must pile up and destroy as many vehicles as possible in 90 seconds. In this mode, destroy a pizza delivery truck for a huge "Pizza of Fortune" bonus. Pile Up mode gives you a multiplier that reduces with every car that escapes, so you can trigger an "Inferno" as long as you keep the wreckage burning.
If you're ready for an overdose of vehicular destruction, if your idea of fun is crashing an oil tanker into a school bus to trigger a massive explosion, then grab Burnout Crash! from Arcade today. And be sure to buckle up.
Import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/09/26/demolition-derby-with-burnout-crash.aspx
Saturday, 12 November 2011
Mercury Hg is a Blast
For those of you who are not obsessed with killing Locust in Gears of War 3, you might be pleasantly surprised by an intriguing little puzzle action game that sneaked onto Xbox LIVE Arcade this past week. I’m talking about Mercury Hg, a clever game from UTV Ignition Entertainment that has had various versions over the past few years, all stemming from the original Archer Maclean’s Mercury released in 2005.

In Mercury Hg, you control a little blob of quicksilver that you must navigate from the start to the finish along the lines of Marble Madness. But here, you control the field of play by being able to tilt the pathway in any direction, thus causing the mercury to move. The pathway sometimes moves or narrows and you have to be careful how hard you tilt the playfield so you don’t drop your mercury blob off the side.
Other elements include Paint Shops that will paint your mercury blob a specific color so that it can go into color-coded territory or operate switches. Splitters will split your blob into two which will be necessary to complete certain levels. For instance, the finish square might be colored yellow meaning your mercury must be yellow to complete the level. But the level only has one red Paint Shop and one green Paint Shop. Split your mercury, paint one red and one green, then bring the blobs back together, and poof, they’re yellow!

There are 60 levels in Discovery Mode, and each level ramps up the gameplay one notch at a time providing a perfect pacing for an evening or two on the couch. Beating levels in Discovery Mode opens up Bonus Levels and Challenge Levels, where the difficulty increases. In Challenge Mode, you must complete a series of levels meeting certain targets; mess up once and you have to start the challenge all over, and yes, these can be difficult.

Mercury Hg is as challenging as you want it to be. You can just blow through the levels if you want, but each level has four targets to meet. There’s the target of finishing with your mercury blob intact (you can lose parts of your blob and still finish the level), a target of getting all the bonus pickups on a level, a par time target, and a target of just managing to finish. After each level, the leaderboards indicates your overall score and your fastest time which should spark some to say, “Oooh, I know I can knock off a tenth of a second here and move up the ladder.”
Two additional level download packs are planned for the near future. Oh, and did I say what may be the coolest aspect of this game? It’s only 400 Microsoft Points, about five dollars US. Try the demo; I bet you’ll be hooked.
import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/09/30/mercury-hg-is-a-blast.aspx
In Mercury Hg, you control a little blob of quicksilver that you must navigate from the start to the finish along the lines of Marble Madness. But here, you control the field of play by being able to tilt the pathway in any direction, thus causing the mercury to move. The pathway sometimes moves or narrows and you have to be careful how hard you tilt the playfield so you don’t drop your mercury blob off the side.
Other elements include Paint Shops that will paint your mercury blob a specific color so that it can go into color-coded territory or operate switches. Splitters will split your blob into two which will be necessary to complete certain levels. For instance, the finish square might be colored yellow meaning your mercury must be yellow to complete the level. But the level only has one red Paint Shop and one green Paint Shop. Split your mercury, paint one red and one green, then bring the blobs back together, and poof, they’re yellow!
There are 60 levels in Discovery Mode, and each level ramps up the gameplay one notch at a time providing a perfect pacing for an evening or two on the couch. Beating levels in Discovery Mode opens up Bonus Levels and Challenge Levels, where the difficulty increases. In Challenge Mode, you must complete a series of levels meeting certain targets; mess up once and you have to start the challenge all over, and yes, these can be difficult.
Mercury Hg is as challenging as you want it to be. You can just blow through the levels if you want, but each level has four targets to meet. There’s the target of finishing with your mercury blob intact (you can lose parts of your blob and still finish the level), a target of getting all the bonus pickups on a level, a par time target, and a target of just managing to finish. After each level, the leaderboards indicates your overall score and your fastest time which should spark some to say, “Oooh, I know I can knock off a tenth of a second here and move up the ladder.”
Two additional level download packs are planned for the near future. Oh, and did I say what may be the coolest aspect of this game? It’s only 400 Microsoft Points, about five dollars US. Try the demo; I bet you’ll be hooked.
import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/09/30/mercury-hg-is-a-blast.aspx
Friday, 11 November 2011
Rage: id Software Takes Shooters to the Next Level
Let’s get this straight right away: Although Rage has all the elements that you’ve come to expect from the technological wizards at id Software, including a graphics engine that pushes the state of the art, silky smooth frame rates, and adrenaline-packed shooter action, this game is in no way just a modern rehash of DOOM or Quake. id has mixed in elements of an open-world shooter, some RPG elements, and fast-action vehicle combat to create a unique mix of action that makes it the most interesting, engaging, and replayable shooter ever to come from the developer.

That’s not to say that publisher Bethesda influenced id to create a Fallout 3-style RPG instead of a shooter. Sure, as you explore the post-apocalyptic world (asteroid+earth=wasteland), you can wander around and talk to characters, choosing to take on missions and engage in contests to make money for weapons and upgrade points for your vehicles. And you can even gather items from around the world to craft new weapons, medicines, and fun items like bomb-laden RC cars. All this makes for a far more interesting game than old-school progressing through a series of hallways and paths in a linear manner. You’ll clean mutants out of sewers, blow up underground bunkers, attack raider compounds, and engage in fast-action vehicle battles as you progress through the game. You can even engage in armed races on the local racetrack in order to win upgrades for your own wheels.

But at the game’s core, it’s a fast-paced, first-person shooter, with the amazing performance and adrenaline-packed action you’ve come to expect from id Software’s titles. The game’s engine is breathtaking. The textures and objects have a level of detail rarely seen on a console game, with a wide variety of unique settings and items scattered throughout the world. Yet despite being one of the best-looking games yet on a modern console, the game maintains a silky-smooth frame rate throughout. It doesn’t have the story depth or character development of a Mass Effect or Fallout 3, but that’s not the intent. It’s not an RPG-lite, it’s first an foremost a shooter, with the character interactions and mission tree there to make it more interesting than its linear predecessors.

Rage ships on a whopping three DVDs, with two devoted to the single-player campaign, and a third disc for multiplayer. (Installing all three to your hard drive simultaneously takes about 22GB of space, but you can also install them one at a time, depending on where you are in the game.) If you take full advantage of all of the side missions and race opportunities, you can plan on about 15-20 hours of single-player action in a playthrough.
On the multiplayer front, Rage happily doesn’t throw yet another tactical shooter on the market—we have plenty of excellent choices there already. It has two unique multiplayer modes. Wasteland Legends is a series of nine two-player co-op missions that give additional backstory to the characters and events you encounter in the single-player campaign. Road Rage is a series of vehicular battle games, including pure deathmatch and three rally/capture modes. The action is super-fast, and a nice change of pace.

Rage is in stores now, and is a must-have for fans of id Software’s games, and anyone who enjoys a cutting-edge shooter.
import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/10/03/rage-id-software-takes-shooters-to-the-next-level.aspx
That’s not to say that publisher Bethesda influenced id to create a Fallout 3-style RPG instead of a shooter. Sure, as you explore the post-apocalyptic world (asteroid+earth=wasteland), you can wander around and talk to characters, choosing to take on missions and engage in contests to make money for weapons and upgrade points for your vehicles. And you can even gather items from around the world to craft new weapons, medicines, and fun items like bomb-laden RC cars. All this makes for a far more interesting game than old-school progressing through a series of hallways and paths in a linear manner. You’ll clean mutants out of sewers, blow up underground bunkers, attack raider compounds, and engage in fast-action vehicle battles as you progress through the game. You can even engage in armed races on the local racetrack in order to win upgrades for your own wheels.
But at the game’s core, it’s a fast-paced, first-person shooter, with the amazing performance and adrenaline-packed action you’ve come to expect from id Software’s titles. The game’s engine is breathtaking. The textures and objects have a level of detail rarely seen on a console game, with a wide variety of unique settings and items scattered throughout the world. Yet despite being one of the best-looking games yet on a modern console, the game maintains a silky-smooth frame rate throughout. It doesn’t have the story depth or character development of a Mass Effect or Fallout 3, but that’s not the intent. It’s not an RPG-lite, it’s first an foremost a shooter, with the character interactions and mission tree there to make it more interesting than its linear predecessors.
Rage ships on a whopping three DVDs, with two devoted to the single-player campaign, and a third disc for multiplayer. (Installing all three to your hard drive simultaneously takes about 22GB of space, but you can also install them one at a time, depending on where you are in the game.) If you take full advantage of all of the side missions and race opportunities, you can plan on about 15-20 hours of single-player action in a playthrough.
On the multiplayer front, Rage happily doesn’t throw yet another tactical shooter on the market—we have plenty of excellent choices there already. It has two unique multiplayer modes. Wasteland Legends is a series of nine two-player co-op missions that give additional backstory to the characters and events you encounter in the single-player campaign. Road Rage is a series of vehicular battle games, including pure deathmatch and three rally/capture modes. The action is super-fast, and a nice change of pace.
Rage is in stores now, and is a must-have for fans of id Software’s games, and anyone who enjoys a cutting-edge shooter.
import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/10/03/rage-id-software-takes-shooters-to-the-next-level.aspx
Thursday, 10 November 2011
Razzle Dazzle with NBA Jam: On Fire Edition
Boom-shakalaka! The popular arcade franchise gets a big upgrade with the debut of NBA Jam on Xbox LIVE Arcade. NBA Jam: On Fire Edition isn't just a roster update with a few new rim-rattling dunks thrown in -- the gameplay has been refined and balanced, the career mode has been overhauled, and a wide variety of unlockable players and game modes has been added.

In the mid-nineties I worked at a company that had a bunch of arcade machines in the break room, and marathon NBA Jam sessions were not uncommon. Back in the day, The Reignman and The Glove (Shawn Kemp and Gary Payton) were almost unstoppable. Malone and Stockton were close, but Payton's 99 steal rating made him a dominant player. Ah, the good old days.
More ControlWell, the good old days are back. Available now for download from Arcade, NBA Jam: On Fire gives you more control on the court with Tag Mode, which gives commands to the other player instead of hoping the A.I. knows what you want. You can set a pick or call for an alley-oop with the bumper buttons. Use the new pivot move to juke your opponent and drive to the basket.

In addition to the standard On Fire bonus when you drop three baskets, there's now Team Fire, activated by three alley-oops in a row. Now your whole team has 20 has seconds of fire, and it can only be countered by the other team scoring an alley-oop of their own.
Razzle-Dazzle TauntsRazzle-Dazzle moves have also been added to the game. These outrageous moves give you a chance to showboat or taunt by holding down both trigger buttons when you pivot on the court or shoot the ball.
Don't think you can just alley-oop your way to a 20-point win every time, though – the computer A.I. has been given an upgrade as well. Opponents get progressively more challenging, and even mimics your own moves and strategies at advanced levels.

Last year's Remix Mode has been scrapped in favor of Road Trip, a comprehensive career mode that sends you in pursuit of bronze, silver and gold challenges for each team. As you progress, different games have different rules, so you'll have to use different strategies each time. You're not locked into one team, either -- change teams and take on different challenges any time you want. You can even play Road Trip games with a buddy, either online or on the same sofa.
Jam BucksWhether it's same-screen or over Xbox LIVE, multiplayer is as polished and exciting as ever. Stat tracking and online leaderboards let you talk smack to your opponents, and the new Jam Challenges let you score even more valuable Jam Bucks.

Spend Jam Bucks for special unlockables (like the Seattle Supersonics!) including mascots, cheats, bonus players, and characters from other EA games. Faith from Mirror's Edge makes an appearance, as do the kids from SSX.
There may be no NBA season on the horizon, but you can still lace up your sneakers and take to the hardwood for some over-the-top two-on-two action this fall. With all the features of a full retail release, it's availale for download in a few minutes to your console. Grab NBA Jam: On Fire Edition from Marketplace today for only 1200 Microsoft Points.
import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/10/05/razzle-dazzle-with-nba-jam-on-fire-edition.aspx
In the mid-nineties I worked at a company that had a bunch of arcade machines in the break room, and marathon NBA Jam sessions were not uncommon. Back in the day, The Reignman and The Glove (Shawn Kemp and Gary Payton) were almost unstoppable. Malone and Stockton were close, but Payton's 99 steal rating made him a dominant player. Ah, the good old days.
More ControlWell, the good old days are back. Available now for download from Arcade, NBA Jam: On Fire gives you more control on the court with Tag Mode, which gives commands to the other player instead of hoping the A.I. knows what you want. You can set a pick or call for an alley-oop with the bumper buttons. Use the new pivot move to juke your opponent and drive to the basket.
In addition to the standard On Fire bonus when you drop three baskets, there's now Team Fire, activated by three alley-oops in a row. Now your whole team has 20 has seconds of fire, and it can only be countered by the other team scoring an alley-oop of their own.
Razzle-Dazzle TauntsRazzle-Dazzle moves have also been added to the game. These outrageous moves give you a chance to showboat or taunt by holding down both trigger buttons when you pivot on the court or shoot the ball.
Don't think you can just alley-oop your way to a 20-point win every time, though – the computer A.I. has been given an upgrade as well. Opponents get progressively more challenging, and even mimics your own moves and strategies at advanced levels.
Last year's Remix Mode has been scrapped in favor of Road Trip, a comprehensive career mode that sends you in pursuit of bronze, silver and gold challenges for each team. As you progress, different games have different rules, so you'll have to use different strategies each time. You're not locked into one team, either -- change teams and take on different challenges any time you want. You can even play Road Trip games with a buddy, either online or on the same sofa.
Jam BucksWhether it's same-screen or over Xbox LIVE, multiplayer is as polished and exciting as ever. Stat tracking and online leaderboards let you talk smack to your opponents, and the new Jam Challenges let you score even more valuable Jam Bucks.
Spend Jam Bucks for special unlockables (like the Seattle Supersonics!) including mascots, cheats, bonus players, and characters from other EA games. Faith from Mirror's Edge makes an appearance, as do the kids from SSX.
There may be no NBA season on the horizon, but you can still lace up your sneakers and take to the hardwood for some over-the-top two-on-two action this fall. With all the features of a full retail release, it's availale for download in a few minutes to your console. Grab NBA Jam: On Fire Edition from Marketplace today for only 1200 Microsoft Points.
import from: http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/10/05/razzle-dazzle-with-nba-jam-on-fire-edition.aspx
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